But all those stolen supplies and goods certainly helped with advancing more quickly. For example, until the Colonial Age, one of my goals was getting the four star plundering badge, while there are those who disapprove of plundering altogether. I find camping an era for years mundane, and my first instinct was the desire to criticize players for not advancing, but I realized that we all have different goals and styles of play. I also like to progress at a moderate pace through the tech tree, having played less than ten months. You are at the point in the game where you are experiencing growing pains. It became easier as I placed Industrial Age supply buildings and I acquired a number of mini wishing wells, and in the Modern Era now, supply quests are a joke. ![]() In the Colonial Era, with those ages' supply buildings, a request for around 80-100k supplies took me a couple days to complete, but the Colonial Age was the last time I didn't finish an event. I also had a similar experience during that time until the first time I completed GE 4 and got a terrace farm, greatly easing the supply burden because I could produce around 10k supplies every hour. ![]() Joan does make a fair point that the amount of supplies needed for events, particularly during the Colonial Era, far exceeds the daily output of those in that era.
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